Open world Stream Waterfall in Unreal 5

For this post I wanted to take the same map I made in my previous post and focus more on a stream system that runs down the mountain Into the lake. It takes a bit more hand placing and custom material work but the result makes it worth it. Love using the landscape spline system to set up these stream sections. Still some texture seam debugging to do but overall itโ€™s a wonderful workflow to get water flowing down the landscape. ๐Ÿ˜€