Trailer for this series is here!
This is a series collection for people who are familiar more with Zbrush than Substance Designer but who want to get in on the material creation scene. This series starts with creating a single object in this case a strawberry and applying it to a tilling texture set up within Zbrush and exporting all the maps needed to set up in a final material sphere presentation. I will be going through several tips and tricks to create complex forms and patterns using Zbrush's tools without having to ever go outside Zbrush to another software.
Just follow the link to my store to grab it! :)
Also avaliable on Gumroad!