Burger Game Prop Creation Walkthrough

File

A full run through of creating a burger and fries from scratch using Zbrush, Maya and Photoshop.  Showcasing techniques for sculpting different forms and material textures in Zbrush.  Using modeling and paint effects in Maya for creating base meshes.    Concluding with showing the workflow of baking the Zbrush sculptures to a low res textures to edit in Photoshop and creating a  game engine friendly mesh for rendering in Marmoset.


Skill Level

Intermediate Level, you should be familiar with the basic menus and workflows with Zbrush, Maya, Photoshop, and Marmoset 

Contents

- 160 minute walk through covering the entire burger creation from scratch in Maya and Zbrush to final low res mesh render in Marmoset.

- 720 Resolution

- Low res game ready burger Meshes

-Zbrush (4R8) files

-Maya files with base mesh and final burger assembly

-Texture files 

- Photoshop files for diffuse, rough, and normal map for burger texture

-Marmoset web file and scene file (Marmoset Toolbag 3)

License

Personal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies.

Standard Use License
$8
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (7)
marmoset
rar /
8.3 MB
maya
rar /
500 KB
meshes
rar /
810 KB
ref
rar /
4.3 MB
textures
rar /
130 MB
zbrush
rar /
270 MB
vid_walkthrough
rar /
1.5 GB