A full walk through of creating a dramatic storm cloud front set up in UE4 with a combination of opaque cloud meshes and transparent cloud cards. Starting with creating a low res mesh series of clouds in Zbrush. Followed by using Maya fluid containers to create appealing cloud texture shapes. Finishing with additional material and scene creation on a mountain landscape with final presentation in UE4.
Intermediate Level, you should be familiar with the basic menus and workflows with Zbrush, Photoshop, and Unreal Engine 4
- 60 minute walk through covering the entire mountain vista creation in Maya, Photoshop, Zbrush and material set up in UE4
- 720 Resolution
- Zbrush cloud sculpt files
-Maya 2D fluid scene
-Textures and meshes for cloud cards and cloud opaque meshes
-Entire UE4 project content folder containing both storm cloud assets and additional skybox mountain project assets from skybox mountain tutorial.
Personal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies.